Slayers 2 Breathing Trainer Locations
Where every breathing trainer NPC stands in Slayers 2, with in-game names, the area, and how to get there from Windy Peak. Slayers 2 uses parody names for its trainers (Zentaro, Rengu, Obari) rather than the anime names. Every trainer unlocks their style at level 25; the Wen and material bills differ per style and are on the cost guide. The connective map of all areas is on the locations page.
All 8 trainer locations at a glance
| Breathing | Trainer | Area | Spot | Fee (reported) | Tier |
|---|---|---|---|---|---|
| Thunder Breathing 雷 | Zentaro | Hidden Mist Village | the highest peak, up the mountain climb past the bear area and its boss | 7,000 Wen + 10 horns | S |
| Sound Breathing 音 | Tengai | Iceveil Valley | on top of the small rock island in the lake north of the Iceveil Valley shrine | 4,000 Wen + 10 horns + 3 cores | S |
| Flame Breathing 炎 | Rengu | Mistfall Harbor | on the roof behind the house by the long red bridge on the route out of town, past the Forgotten Ruins | 6,000 Wen + 10 horns | A |
| Water Breathing 水 | Urokodaki | Bamboo Grove | through a hidden underwater passage: find the small island house below the cliff and swim through the flooded opening beside it | 5,000 Wen + 30 horns | A |
| Serpent Breathing 蛇 | Obari | Windy Peak | on the cliff above the starting village, overlooking the Zuko spawn | materials only + 20 horns + 5 cores | A |
| Insect Breathing 蟲 | Shinora | Butterfly Mansion | on the roof of the main white building behind the respawn crystal | 3,500 Wen + 15 horns + 3 cores | A |
| Stone Breathing 岩 | Gyorei | Stone Sanctuary | right next to the boss in front of the stone temple, on the lower route from the bear area | 4,000 Wen + 5 cores | A |
| Wind Breathing 風 | Saneri | Iceveil Valley | on a platform in the water; follow the fallen tree from the shrine to reach it | 5,000 Wen + 50 horns | B |
Trainer-by-trainer directions
Thunder Breathing — Zentaro
SWhere: Hidden Mist Village — the highest peak, up the mountain climb past the bear area and its boss.
Route: You need Wall Climb and Double Jump to reach the trainer. Pro Game Guides calls the mountain Verdant Cliffs and approaches from Windy Path.
Bill: 7,000 Wen, 10 Demon Horns.
Full Thunder Breathing guide (forms, tasks, tier reasoning) →
Sound Breathing — Tengai
SWhere: Iceveil Valley — on top of the small rock island in the lake north of the Iceveil Valley shrine.
Route: The snow biome drains health without protection — see the cold immunity options before the trip.
Bill: 4,000 Wen, 10 Demon Horns, 3 Beast Cores.
Flame Breathing — Rengu
AWhere: Mistfall Harbor — on the roof behind the house by the long red bridge on the route out of town, past the Forgotten Ruins.
Route: Follow the main route to the area — see the locations page.
Bill: 6,000 Wen, 10 Demon Horns.
Water Breathing — Urokodaki
AWhere: Bamboo Grove — through a hidden underwater passage: find the small island house below the cliff and swim through the flooded opening beside it.
Route: The submerged approach can be a drowning hazard if you lose the route — watch your oxygen.
Bill: 5,000 Wen, 30 Demon Horns.
Serpent Breathing — Obari
AWhere: Windy Peak — on the cliff above the starting village, overlooking the Zuko spawn.
Route: Follow the main route to the area — see the locations page.
Bill: no Wen fee reported, 20 Demon Horns, 5 Beast Cores.
Full Serpent Breathing guide (forms, tasks, tier reasoning) →
Insect Breathing — Shinora
AWhere: Butterfly Mansion — on the roof of the main white building behind the respawn crystal.
Route: Follow the main route to the area — see the locations page.
Bill: 3,500 Wen, 15 Demon Horns, 3 Beast Cores.
Full Insect Breathing guide (forms, tasks, tier reasoning) →
Stone Breathing — Gyorei
AWhere: Stone Sanctuary — right next to the boss in front of the stone temple, on the lower route from the bear area.
Route: Two players independently reported the same spot next to the boss — it is the most-confirmed trainer location in the game.
Bill: 4,000 Wen, 5 Beast Cores, Axe and Mace set (reported 15% drop from the Stone Trainee).
Wind Breathing — Saneri
BWhere: Iceveil Valley — on a platform in the water; follow the fallen tree from the shrine to reach it.
Route: Same snow-biome route as Sound — bring cold protection.
Bill: 5,000 Wen, 50 Demon Horns.
Route planning tips
- Pair your trips. Sound and Wind trainers are both in Iceveil Valley on the water — one snow trip covers both. Zentaro (Thunder) and Gyomei share the Hidden Mist climb. Sabito and Giyu are adjacent stops in Bamboo Grove.
- Wall Climb gates two trainers. Thunder's peak approach and the Stone Sanctuary's rock face both need it — unlock it before your trainer trip, not during.
- The snow trips need cold protection. Iceveil Valley drains health without the Emberheart Lantern — see the Yeti lantern guide before going for Sound or Wind.
- Trainer spots can shift between updates. Community reports documented NPC moves in October; if a trainer is not where this page says, check nearby roofs and ledges — placement tweaks have historically been small.
- Movement skills first. Double Jump plus Wall Climb unlock four of the eight approaches and are required by several quest routes anyway — buy them before level 25.
Which trainer is closest to the start?
Obari (Serpent) — he stands on the cliff directly above Windy Peak, overlooking your spawn. If you want the shortest walk at level 25, he is the one. Rengu (Flame) is the next closest (one area away at Mistfall Harbor), while Tengai (Sound) and Saneri (Wind) are the longest trips — both deep in the snow biome. Distance is not quality: the tier list reasoning matters more than the walk, but it is a real cost for a style you might reroll.
Trainer spots are community-reported (Pro Game Guides and Robloxden routes, October 2026) and can move between updates.