Slayers 2 Update Log
Game updates for Slayers 2 (Project Slayers 2), newest first. The developer ships nightly Roblox place updates without patch notes — everything below is reconstructed from published tier-list refreshes and community testing, with the version each change belongs to.
V0.2 balance pass
The October balance pass, described across Pro Game Guides and TechWiser refreshes: Kamado's Headbutt lost its 3-second guard break and Combat Intuition's Ranked conversion dropped to 0.07. Uzui's Musical Score now dodges the recorded skill for 2 seconds (cooldown 56.25 → 42.19s) and Vital Draw's Muscle lasts 11s instead of 6. Tamayo got a full stat raise (+175 HP, +75 Stamina, 17% damage factor). Pro Game Guides' post-patch tables move Wind, Flame, Pyrokinesis (Explosive Blood), Shockwave and Obi up. Roblox recorded nightly place updates through this window with no developer notes.
Weapon stat corrections
Firstlight Tanto, Spear, War Fans and Bladed Wagasa returned to their intended stat packages; Nightfall Bleed rose to 0.5% Max Health per tick; Daybreak Guard moved to a 1.5-second cooldown; Nightfall Serpent Katana returned to +4 Additional Damage. The Ouwigahara dungeon also started dropping free chests every 10 floors.
Wind and Obi buffs + reroll QoL
Wind moved to S and Obi joined the Demon Art S tier on refreshed tables; Sound returned to A. Clan and gear Max Health bonuses rose by 50%. Most importantly for progression: since V0.18, rolling or buying a new clan keeps your clan skill-tree progress — a reroll no longer wipes that work.
The big clan rebalance
Sound Breathing dropped from A to B on tier tables. Four clan kits changed: Uzui's Musical Score stopped blocking the incoming damage (with a 25% longer cooldown) while Enhanced Hearing reached 20% farther, and Poison Conversion became full poison immunity. Iguro's movement bonus was cut from 25% to 5% and Serpent V gained 0.25s of windup; its on-death effect no longer applies in Arena and Ranked. Shinazugawa's Wind V travels 20% faster and farther with one second of strict stun. Kocho's Poison Draw became a damage/speed/cooldown buff and the old stamina drain was removed. Soyama's Bell Splitter now shares one cooldown with every other counter. SPINS50, ARTRESET and BREATHRESET released the same day.
Launch code cleanup
Two place updates with no developer notes. EVILARTSPINS, SORRYFORSHUTDOWN and POINTSRESET stopped working within days of launch; SkillTreeReset replaced POINTSRESET's job. Release26 survived the cut.
Slayers 2 launches
Ouw Productions released Slayers 2 (formerly Project Slayers 2) on Roblox after a September 11 early-access week. Launch codes Release26 and EVILARTSPINS went live. The game passed 100 million visits and 1 million likes within two weeks.
Update 1 is coming — track it here
The developers confirmed Update 1 in the September 30 milestone post and promised showcase news within two weeks — pointing at mid-October. Expected content (community consensus, not confirmed): a new breathing style or demon art, new clans, new map regions and fresh codes. Our Update 1 tracker has the full rumor sheet.
How to read this log
Ouw Productions ships nightly Roblox place updates without patch notes — the community detects them via the Roblox API timestamp and then works out what changed by comparing tier-list refreshes, testing in game and watching the Discord. That is why every entry above cites its sources: version numbers come from the balance passes the tracking outlets describe, and anything the developer never announced is labelled as reconstructed rather than official. When Update 1 lands, this log becomes the fastest place to see what actually changed versus what the hype claimed.
What each balance pass means for your build
- V0.17 (September 24) was the clan rebalance — if you rolled Iguro, Uzui, Shinazugawa, Kocho or Soyama, read that entry; four kits moved.
- V0.18 (late September) is the quality-of-life one that matters most: rerolls now keep your clan skill-tree progress, and Wind started its climb toward the top of the breathing tier list.
- V0.195 (October 3) was weapon-side — Nightfall bleed buffed, several weapon lines retuned. Relevant if you are grinding the dungeon for Tier 2 recipes.
- V0.2 (October 6-9) buffed Tamayo into a real pick, changed Kamado's Headbutt and Uzui's Musical Score, and moved Wind, Flame and several demon arts up the tier tables. If your tier information predates October 6, it is stale.
Update log FAQ
How often does Slayers 2 update?
Nearly nightly. The Roblox API records place updates almost every night (usually around 00:00-02:00 UTC), though most carry no observable gameplay change. Substantive balance passes have shipped roughly weekly since launch.
Where are the official Slayers 2 patch notes?
The developer has not published patch notes for any update so far — announcements go to the official Discord, and the community reconstructs the rest. Any site claiming 'official patch notes' is reconstructing them too.
What was the most recent Slayers 2 update?
The V0.2 balance pass (October 6-9 era): Kamado Headbutt nerf, Uzui Musical Score rework, Tamayo stat buff, and tier-table movement for Wind, Flame, Shockwave, Pyrokinesis and Obi. Nightly place updates have continued since.
When is Update 1 coming to Slayers 2?
Not announced. Confirmed in development on September 30, with showcase news promised within two weeks of that post — pointing at mid-October. Watch the Update 1 tracker for the confirmed-vs-rumored breakdown.