Shinazugawa Clan A

Mythic rarity · 0.9% roll chance per spin · 2 active skills · 5 passives

The Sanemi Shinazugawa family — the Wind Hashira's berserker kit.

Is the Shinazugawa clan good in Slayers 2?

Yes — keep it. Wind Breathing and aggressive Katana bruisers — Marechi's Blade turns every basic attack into a poison applicator, which pairs perfectly with Wind's pressure style. It sits at Tier A on the cross-source clan tier list, in the Mythic bracket (0.9% per spin — a coin-flip chance of any Mythic clan takes 77 spins).

Shinazugawa clan skills

Shinazugawa clan passives

Shinazugawa clan stats

Community-reported: +202.5 Max Health (5th of 24), 18% Additional Damage Factor (tied 7th of 22), +90 Max Stamina, 5% Movement Speed Factor (tied 1st).

Best for

Wind Breathing and aggressive Katana bruisers — Marechi's Blade turns every basic attack into a poison applicator, which pairs perfectly with Wind's pressure style.

Recent patch impact

V0.17 gave Wind stricter confirms and a faster, longer V approach.

Keep Shinazugawa or reroll?

Shinazugawa has earned a permanent slot: Wind Breathing and aggressive Katana bruisers — Marechi's Blade turns every basic attack into a poison applicator, which pairs perfectly with Wind's pressure style. Whether to reroll depends on your build: a style-matched Legendary beats a mismatched Mythic every time. The reroll guide has the full stopping rules.

How to roll the Shinazugawa clan

Shinazugawa sits in the Mythic bracket: 0.9% of every spin — about 111 spins per Mythic on average, with a coin-flip bracket shot at 77 spins. Codes are the fastest spin source, with levelling milestones and quest rewards behind them. Between codes and the spins that levelling hands out, a dedicated session usually banks enough Mythic attempts. V0.18's reroll change (skill-tree progress survives) removes the last reason to delay the swap.

Other Mythic clans

Building around Shinazugawa

Shinazugawa is a health-as-a-resource kit: Marechi's Blade costs 10% of your Max Health per activation, so the higher your HP pool the more you can spend. Pair with Wind Breathing — the mode's Wind Damage Factor stacks with the style's own pressure.

What Shinazugawa plays like in real fights

Tier letters describe value; fights describe feel. With Shinazugawa equipped, the visible change is 2 more buttons in your rotation — Marechi's Blade, Windstorm Vigor Mode — sitting alongside your breathing or art kit. Underneath, 5 passives (Pain Resistance, Tactical Intellect among others) quietly shape every trade.Net effect: wind Breathing and aggressive Katana bruisers — Marechi's Blade turns every basic attack into a poison applicator, which pairs perfectly with Wind's pressure style. A practical self-test — run a few fights, then imagine the clan unequipped; whichever moments you miss its inputs or stats are exactly where Shinazugawa pays its rent.

Shinazugawa against the meta

In the V0.2-era meta, Shinazugawa keeps its slot because its value survives the standard counters. Poison teams (Kocho, Iguro, Insect builds) farm this kit unless a status-immunity passive is on the card. Counter-heavy duelists (Soyama, Shockwave users) feast on predictable openers — Shinazugawa's skills give you something to answer with, but timing is yours to find. And zone-control demons (Shabana) meet an answer in Shinazugawa's active kit — you can contest the zone rather than vacate it.

Shinazugawa vs every other Mythic clan

ClanTierKit shapeBest for
Shinazugawa (this page)A2 skills + 5 passivesWind Breathing and aggressive Katana bruisers — Marechi's Blade turns every basic attack into a poison applicator, which pairs perfectly with Wind's pressure style.
HimejimaA2 skills + 3 passivesTanky melee and M1-heavy builds that mix skills into swings, for PvP and bosses. It has no Stone Breathing bonus despite the name — the tank passives are the reason to pick it.
IguroA3 skills + 4 passivesSerpent Breathing and poison duelists who reposition a lot — Flash Step plus the snake's bind makes the whole kit about controlling space.
AgatsumaA2 skills + 4 passivesThunder Breathing mains — most of its damage bonus is tied to Thunder, so it is much weaker on any other style. If you did not roll it, do not pick Thunder for the pairing alone; Thunder is strong anyway.
DoumaA2 skills + 3 passivesDefensive demon and Evil Art builds that want ways out of combos, especially in PvP. Keen Intellect makes it the progression clan for demon mains.
TamayoA3 active skills, no passivesParty support and boss runs: a heal plus a full cooldown reset for the whole group. The V0.2 stat buff made it viable for solo play too, but groups are where Pharmaceutical Skills prints value.

Reading the table: kit shape predicts playstyle before stats do — active-skill clans spike when pressed, passive-only clans pay out every second. Between two clans serving the same Marechi's Blade-style build, the stat line above usually breaks the tie — passive percentages compound on every hit, while an active skill only pays when its window opens.

Shinazugawa clan FAQ

What rarity is the Shinazugawa clan?

Shinazugawa belongs to the Mythic bracket: 0.9% per spin, alongside 5 other named clans.

What tier is Shinazugawa and is it worth keeping?

Cross-source median says Tier A. Verdict: keep — Wind Breathing and aggressive Katana bruisers — Marechi's Blade turns every basic attack into a poison applicator, which pairs perfectly with Wind's pressure style.

How many spins to get the Shinazugawa clan?

A 50% chance of any Mythic clan takes 77 spins at 0.9% per spin, and a 90% shot takes 255. That is a weekend of banked spins for most players — and since V0.18, a reroll keeps your clan skill-tree progress while you try.

Which breathing style pairs with Shinazugawa?

Shinazugawa carries no style-specific bonus, which cuts both ways: nothing is wasted, but nothing is amplified. Pair it with whatever tops the breathing tier list — or run it on the demon path, where style bonuses are irrelevant anyway.

Does Shinazugawa work for demons?

Yes — passives carry over untouched. Only style-specific bonuses lose their meaning, since demons roll blood demon arts instead of learning breathing.

How Shinazugawa compares in its bracket

Inside the Mythic bracket, roles diverge sharply: raw damage (Iguro, Agatsuma), tanking (Himejima), escapes and demon progression (Douma), or party utility (Tamayo). Match the role to your path before comparing stats. Shinazugawa's identity here is its mix of active skills and always-on passives. The style-specific damage factors multiply every hit of your main kit, which is why a matching roll outranks generic power from any rarity. Side-by-side numbers are on the full clan table; ranking reasoning is on the tier list page.

Values on this page are community-reported (Pro Game Guides clan database, cross-checked against published tier lists, September–October 2026) and may change with updates.